Really attractive & strong aesthetic performance - I like it!
A walking simulator is several dark rooms.
An experiment with several ideas:
- Navigating in a totally dark environment
- Environmental storytelling using several static objects
- Looking things from different angles
- How to make a normal walking sim more creepier
~10 minutes of gameplay.
Better with full screen and headphone.
Control: WASD to move, mouse to move camera.
Made by Dan & Baihui at NYU Game Center in October 2020.